Corsair Gaming, Inc., together with its subsidiaries, designs and sells gaming and streaming peripherals, components, and systems in Europe, the Middle East, North Africa, North America, Latin America, and the Asia Pacific. The company operates in two segments, Gamer and Creator Peripherals, and Gaming Components and Systems. The Gamer and Creator Peripherals segment offers gaming keyboards, mice, headsets, and controllers Stream Decks, microphones, teleprompters, audio interfaces, Facecam streaming cameras, studio accessories, command center displays, sim racing products, and gaming furniture. Its Gaming Components and Systems segment provides power supply units, cooling solutions, computer cases, dynamic random access memory modules. pre- and custom-built gaming personal computers and laptops, and AI workstations. The company also offers software platforms, including iCUE for gamers and Elgato streaming suite for content creators, as well as digital services. It sells its products through e-retail, retail, and direct-to-consumer channels, as well as distributors. The company was formerly known as Corsair Components (Cayman) Ltd and changed its name to Corsair Gaming, Inc. in 2018. Corsair Gaming, Inc. was incorporated in 1994 and is headquartered in Milpitas, California.
5-year financial trends. Figures in USD millions.
Latest fiscal year: 2025
Year-by-year revenue, profitability, and cash flow (USD millions, last 10 years)
| Year | Revenue | EBITDA | Net Profit | FCF | ROE | Rev Growth 1Y | NP Growth 1Y |
|---|---|---|---|---|---|---|---|
| 2025 | $1.5B | $51M | $-16M | $35M | -2.6% | 11.9% | -81.0% |
| 2024 | $1.3B | $3M | $-85M | $26M | -14.1% | -9.8% | 3188.8% |
| 2023 | $1.5B | $65M | $-3M | $76M | -0.4% | 6.2% | -95.2% |
| 2022 | $1.4B | $-1M | $-54M | $40M | -8.7% | - | - |
| 2021 | - | - |
Income statement, balance sheet, and cash flow as reported
Consolidated Figures in USD Millions.
| Metric | 2021 | 2022 | 2023 | 2024 | 2025 |
|---|---|---|---|---|---|
| Total Revenue | - | 1,375.10 | 1,459.88 | 1,316.38 | 1,472.48 |
| Cost Of Revenue | - | 1,078.47 | 1,099.61 | 988.78 | 1,046.60 |
| Gross Profit | - | 296.63 | 360.26 | 327.60 | 425.88 |
| Operating Expense | - | 351.42 | 350.57 | 377.55 | 423.81 |
| Operating Income | - | -54.79 | 9.69 | -49.95 | 2.08 |
| EBITDA | - | -0.68 | 64.64 | 3.45 | 51.39 |
| EBIT | - | -54.21 | 13.94 | -48.45 | -2.80 |
| Pretax Income | - | -63.77 | -3.48 | -61.66 | -12.15 |
| Tax Provision | - | -9.82 | -2.44 | 21.74 | 2.82 |
| Net Income | - | -54.39 | -2.59 | -85.18 | -16.16 |
| Net Income Common Stockholders | - | -60.92 | 3.19 | -99.18 | -12.46 |
| Total Expenses | - | 1,429.89 | 1,450.19 | 1,366.33 | 1,470.40 |
| Interest Expense | - | 9.56 | 17.42 | 13.21 | 9.35 |
| Interest Income | - | 0.37 | 6.84 | 3.35 | 1.66 |
| Research And Development | - | 66.49 | 65.26 | 67.54 | 69.15 |
| Selling General And Administration | - | 284.93 | 285.31 | 310.01 | 354.66 |
| Normalized EBITDA | - | -0.68 | 64.64 | 3.45 | 51.39 |
| Normalized Income | - | -54.39 | -2.59 | -85.18 | -16.16 |
| Market Cap | 701.84 | 701.84 | 701.84 | 701.84 | 701.84 |
Technology sector peers, ranked by market cap
| Company | Ticker | Market Cap | P/E | P/B | ROE | EV/EBITDA |
|---|---|---|---|---|---|---|
| Corsair Gaming, Inc.this co. | CRSR | - | -43.43 | 1.11 | -2.6% | 15.47 |
| KULR Technology Group, Inc. | KULR | $111M | - | 0.91 | -50.9% | -2.45 |
| Expensify, Inc. | EXFY | $106M | - | 0.74 | -16.1% | -2.34 |
| SunPower Inc. | SPWR | $105M | - | -1.02 | 50.3% | -16.16 |
| CSP Inc. | CSPI | $103M | - | 2.29 |
| - |
| - |
| - |
| - |
| - |
| -0.2% |
| -30.63 |
| SoundThinking, Inc. | SSTI | $89M | - | 1.22 | -13.1% | 45.14 |
| Airship AI Holdings, Inc. | AISP | $76M | 2.91 | -10.63 | -410.1% | -9.02 |
| Neonode Inc. | NEON | $26M | 3.27 | 1.07 | 34.4% | -0.11 |
| zSpace, Inc. | ZSPC | $1M | - | -0.34 | 112.8% | -0.78 |
| Peer Median | - | 3.09 | 0.82 | -6.6% | -2.40 | |